Gothic Environmental Art

Scene assets modeled in Maya, Zbrush and textured in Substance Painter and Rendered in Unreal Engine | 2024

Directed by Rebecca Rong Davis

Software: Unreal Engine 5, Maya, Zbrush, Substance Painter, Photoshop, and Premier Pro

Responsible for Character Sculpting, Modeling, Rendering, Lighting, UV Mapping, Texturing and Enviroment Development

Final Renders

Research and Mood Boards

Scene Assets and Modular Assets

Virgin Mary Statue Turnaround

Mary Sculpted in Zbrush | Mary textured in Substance Painter | Mary rendered in Marmoset Toolbag 4

Roman Courtyard

Scene assets modeled in Maya and textured in Substance Painter and Rendered in Unreal Engine | 2022

Software: Maya, Substance Painter, Speed tree, Unreal Engine, Photoshop, Substance Designer

Final Renders

Research and Mood Boards

Roman Courtyard Scene Assets

Characters